weatherless...................88.58571% balance.......................39.41692% offense.......................37.52678% hyperoffense..................14.25465% voltturn......................10.80957% hail.......................... 9.50074% semistall..................... 4.78469% stall......................... 4.01697% trickroom..................... 1.62831% hailoffense................... 1.19923% sun........................... 0.99937% rain.......................... 0.89063% hailstall..................... 0.41224% rainoffense................... 0.27401% choice........................ 0.22354% monotype...................... 0.08858% tailwind...................... 0.08738% monoice....................... 0.03751% sand.......................... 0.03262% sunoffense.................... 0.01987% monograss..................... 0.01495% monoflying.................... 0.01313% mononormal.................... 0.01290% gravity....................... 0.00931% multiweather.................. 0.00908% monopsychic................... 0.00813% trickhail..................... 0.00205% monodark...................... 0.00189% dragmag....................... 0.00125% monoghost..................... 0.00110% monobug....................... 0.00103% monowater..................... 0.00054% monoelectric.................. 0.00020% tricksun...................... 0.00004% monorock...................... 0.00003% monofighting.................. 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.060) -2.0|# |### -1.5|##### |############## -1.0|############### |############## -0.5|################ |######################## 0.0|########################### |############################## +0.5|######################### |########### +1.0|####### |#### +1.5|### |#### +2.0|### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%