weatherless...................89.07937% balance.......................46.08649% offense.......................29.84178% hyperoffense..................12.61373% voltturn...................... 9.51178% hail.......................... 8.68872% stall......................... 5.86824% semistall..................... 5.58976% sun........................... 1.83814% hailoffense................... 0.88314% hailstall..................... 0.84309% rain.......................... 0.38859% rainoffense................... 0.23586% trickroom..................... 0.21564% choice........................ 0.08245% tailwind...................... 0.03471% monotype...................... 0.01560% sand.......................... 0.00842% monoice....................... 0.00642% monograss..................... 0.00432% multiweather.................. 0.00324% monoflying.................... 0.00205% monopsychic................... 0.00129% sunoffense.................... 0.00128% mononormal.................... 0.00120% gravity....................... 0.00075% monodark...................... 0.00032% monoghost..................... 0.00029% monobug....................... 0.00011% monowater..................... 0.00008% dragmag....................... 0.00001% monoelectric.................. 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.104) -2.0|# |### -1.5|### |############# -1.0|###### |####### -0.5|######## |##################### 0.0|######################### |############################## +0.5|############################ |############ +1.0|######## |#### +1.5|## |##### +2.0|### |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%