weatherless...................93.36661% offense.......................45.87312% balance.......................34.06214% hyperoffense..................15.86010% voltturn...................... 6.55201% rain.......................... 3.21904% semistall..................... 3.18468% sun........................... 2.44502% trickroom..................... 1.34368% rainoffense................... 1.23698% stall......................... 1.01997% choice........................ 0.62211% hail.......................... 0.61668% monotype...................... 0.61306% sunoffense.................... 0.57509% sand.......................... 0.43764% tailwind...................... 0.18084% mononormal.................... 0.15734% monoflying.................... 0.08138% monoice....................... 0.07957% multiweather.................. 0.06872% monodragon.................... 0.05787% monograss..................... 0.05606% monowater..................... 0.04702% monobug....................... 0.04702% monodark...................... 0.02894% monoelectric.................. 0.02894% gravity....................... 0.02351% monofire...................... 0.01989% monofairy..................... 0.01628% hailoffense................... 0.01266% monopoison.................... 0.00904% tricksun...................... 0.00543% monorock...................... 0.00543% sandstall..................... 0.00543% hailstall..................... 0.00543% sandoffense................... 0.00181% dragmag....................... 0.00181% monopsychic................... 0.00181% monofighting.................. 0.00181% Stalliness (mean: -0.224) -2.0|# |### -1.5|######### |############### -1.0|################ |######################## -0.5|########################### |############################## 0.0|############################## |######################### +0.5|####################### |########### +1.0|####### |#### +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.44%