weatherless...................98.24103% balance.......................42.27705% offense.......................30.56121% hyperoffense..................20.88339% voltturn......................10.59534% semistall..................... 4.83174% stall......................... 1.44661% rain.......................... 0.91250% sun........................... 0.69329% rainoffense................... 0.57001% trickroom..................... 0.41525% sunoffense.................... 0.29438% sand.......................... 0.13898% monotype...................... 0.12596% monodark...................... 0.11874% sandstall..................... 0.10055% choice........................ 0.06701% hail.......................... 0.01594% monoelectric.................. 0.00492% tailwind...................... 0.00313% hailstall..................... 0.00251% multiweather.................. 0.00174% gravity....................... 0.00140% mononormal.................... 0.00090% monograss..................... 0.00075% monoflying.................... 0.00032% monofairy..................... 0.00017% monoice....................... 0.00014% sandoffense................... 0.00002% monodragon.................... 0.00001% monofire...................... 0.00000% tricksun...................... 0.00000% monobug....................... 0.00000% hailoffense................... 0.00000% monopoison.................... 0.00000% monowater..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.131) -2.0| |##### -1.5|########## |##################### -1.0|########### |############## -0.5|########## |############### 0.0|############################ |#################### +0.5|############################## |################# +1.0|####### |## +1.5|#### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%