weatherless...................71.70676% balance.......................43.65949% offense.......................33.58641% sand..........................20.45735% hyperoffense..................18.65300% voltturn...................... 6.09101% rain.......................... 5.89922% sandoffense................... 3.71686% semistall..................... 3.28222% sun........................... 1.80274% choice........................ 1.13982% stall......................... 0.81888% rainoffense................... 0.75043% monotype...................... 0.34116% hail.......................... 0.14622% monofighting.................. 0.13691% monodragon.................... 0.10300% trickroom..................... 0.09314% monoground.................... 0.03320% sandstall..................... 0.02903% monowater..................... 0.02707% trapper....................... 0.01720% multiweather.................. 0.01229% sunoffense.................... 0.01165% monopsychic................... 0.00687% monoghost..................... 0.00655% monosteel..................... 0.00654% monoflying.................... 0.00595% monodark...................... 0.00592% monograss..................... 0.00558% tricksun...................... 0.00528% monoelectric.................. 0.00426% monofire...................... 0.00204% mononormal.................... 0.00173% monoice....................... 0.00148% monobug....................... 0.00121% tailwind...................... 0.00099% monorock...................... 0.00014% monofairy..................... 0.00004% monopoison.................... 0.00001% hailoffense................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.209) |##### -1.5|##### |############## -1.0|################# |################ -0.5|############# |########### 0.0|######################## |############################## +0.5|################ |########## +1.0|####### |### +1.5|# | +2.0| |# more negative = more offensive, more positive = more stall one # = 0.58%