weatherless...................58.06387% offense.......................47.22332% rain..........................30.70340% balance.......................25.39712% hyperoffense..................20.19592% sun...........................12.84129% rainoffense................... 7.47050% semistall..................... 4.73678% voltturn...................... 3.87872% multiweather.................. 3.25616% stall......................... 2.44686% trickroom..................... 1.94866% sand.......................... 1.48705% choice........................ 1.43612% monotype...................... 0.89175% trickrain..................... 0.75278% sunoffense.................... 0.62733% rainstall..................... 0.30272% monoghost..................... 0.21655% monowater..................... 0.20141% hail.......................... 0.17242% monodragon.................... 0.11372% sunstall...................... 0.11177% sandoffense................... 0.10383% mononormal.................... 0.06492% dragmag....................... 0.06275% trapper....................... 0.05908% monofighting.................. 0.05476% monobug....................... 0.04854% tricksun...................... 0.04827% monoelectric.................. 0.03276% monosteel..................... 0.03241% monofairy..................... 0.03140% sandstall..................... 0.02971% monodark...................... 0.02408% monopsychic................... 0.02269% tailwind...................... 0.01861% monoice....................... 0.01825% monopoison.................... 0.01766% monoflying.................... 0.01700% monoground.................... 0.01291% monofire...................... 0.01215% hailoffense................... 0.00944% monograss..................... 0.00843% monorock...................... 0.00491% gravity....................... 0.00156% tricksand..................... 0.00032% allweather.................... 0.00012% Stalliness (mean: -0.272) |# -1.5|########### |############# -1.0|############################## |############################# -0.5|############################ |####################### 0.0|################### |################ +0.5|############## |############ +1.0|####### |##### +1.5|### |# +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%