weatherless...................84.90542% offense.......................45.18579% balance.......................28.71282% hyperoffense..................20.82503% voltturn......................16.17203% sand.......................... 9.13257% sun........................... 4.19622% semistall..................... 3.46538% stall......................... 1.81098% rain.......................... 1.54351% choice........................ 1.11824% sandoffense................... 0.71374% monotype...................... 0.63313% trickroom..................... 0.55131% hail.......................... 0.33098% sunoffense.................... 0.32048% rainoffense................... 0.31046% sandstall..................... 0.25062% tricksun...................... 0.13435% dragmag....................... 0.12726% multiweather.................. 0.10626% tailwind...................... 0.10406% monodark...................... 0.08720% monoflying.................... 0.08256% monograss..................... 0.07768% monofighting.................. 0.06986% monoghost..................... 0.05862% monofairy..................... 0.05081% monopsychic................... 0.04543% monobug....................... 0.04494% hailoffense................... 0.04128% monofire...................... 0.03835% monopoison.................... 0.03200% mononormal.................... 0.02956% monowater..................... 0.02882% monoice....................... 0.02345% tricksand..................... 0.02174% monosteel..................... 0.01734% monodragon.................... 0.01588% monoelectric.................. 0.01075% monoground.................... 0.01050% sunstall...................... 0.00537% monorock...................... 0.00537% gravity....................... 0.00391% rainstall..................... 0.00171% trickhail..................... 0.00171% trapper....................... 0.00098% hailstall..................... 0.00049% trickrain..................... 0.00024% Stalliness (mean: -0.310) -2.0|### |######## -1.5|########### |################ -1.0|#################### |######################## -0.5|############################ |############################## 0.0|########################### |####################### +0.5|################ |########### +1.0|####### |### +1.5|## |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%