weatherless...................95.38568% balance.......................39.42349% offense.......................35.53605% voltturn......................15.58283% hyperoffense..................13.51652% semistall..................... 7.66389% stall......................... 3.86005% sun........................... 2.42781% trickroom..................... 1.25501% sand.......................... 1.13851% rain.......................... 1.04749% sunoffense.................... 1.03494% sandstall..................... 0.60000% rainoffense................... 0.19142% choice........................ 0.07913% tricksun...................... 0.05553% monotype...................... 0.01711% mononormal.................... 0.01707% hail.......................... 0.00052% monofire...................... 0.00003% hailoffense................... 0.00001% monoflying.................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% sandoffense................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.011) |##### -1.5|########### |########### -1.0|############ |##################### -0.5|################### |########################### 0.0|###################### |########################## +0.5|######################## |############################## +1.0|########### |######## +1.5|##### |# +2.0|# |#### +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%