sand..........................50.08848% weatherless...................48.05072% offense.......................35.02962% balance.......................32.19764% semistall.....................14.30300% hyperoffense..................10.06816% stall......................... 8.40159% sandstall..................... 5.40475% sandoffense................... 3.24568% dragmag....................... 2.89627% batonpass..................... 1.51449% rain.......................... 1.22970% sun........................... 0.67533% monotype...................... 0.55610% rainoffense................... 0.28306% sunoffense.................... 0.24124% trapper....................... 0.22154% choice........................ 0.19043% monowater..................... 0.10887% monopsychic................... 0.07534% mononormal.................... 0.04977% monopoison.................... 0.04804% multiweather.................. 0.04700% monorock...................... 0.03733% monoflying.................... 0.03629% voltturn...................... 0.03525% monobug....................... 0.03387% monosteel..................... 0.03352% monograss..................... 0.03180% monoghost..................... 0.02938% monofire...................... 0.02523% monodark...................... 0.01521% monodragon.................... 0.01486% monoelectric.................. 0.01486% rainstall..................... 0.01417% monoground.................... 0.01348% sunstall...................... 0.01210% monofighting.................. 0.00691% monofairy..................... 0.00346% hail.......................... 0.00276% monoice....................... 0.00173% Stalliness (mean: 0.190) |## -1.5|#### |############### -1.0|################## |######################### -0.5|############################# |########################## 0.0|############################## |############################# +0.5|###################### |##################### +1.0|############### |###################### +1.5|################### |########### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.34%