sand..........................59.32950% weatherless...................39.22776% offense.......................34.11700% balance.......................30.01101% semistall.....................16.20014% stall.........................10.05920% hyperoffense.................. 9.61265% sandstall..................... 5.43436% sandoffense................... 3.79673% dragmag....................... 2.88926% batonpass..................... 1.65295% rain.......................... 1.15587% rainoffense................... 0.40980% sun........................... 0.33355% choice........................ 0.25677% monotype...................... 0.07816% sunstall...................... 0.07091% sunoffense.................... 0.06909% multiweather.................. 0.04667% monopsychic................... 0.03354% voltturn...................... 0.02833% monowater..................... 0.02833% trapper....................... 0.02674% monoflying.................... 0.01283% monobug....................... 0.00122% rainstall..................... 0.00078% monoelectric.................. 0.00075% mononormal.................... 0.00049% monorock...................... 0.00039% monograss..................... 0.00019% monofire...................... 0.00017% monopoison.................... 0.00012% monodragon.................... 0.00004% monoghost..................... 0.00004% monofighting.................. 0.00003% monoground.................... 0.00001% monosteel..................... 0.00001% monoice....................... 0.00001% monofairy..................... 0.00000% monodark...................... 0.00000% hail.......................... 0.00000% Stalliness (mean: 0.241) |# -1.5|###### |############### -1.0|######################## |############################## -0.5|############################# |######################## 0.0|########################### |######################## +0.5|##################### |############################# +1.0|#################### |########################### +1.5|################### |################# +2.0|###### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.31%