offense.......................55.58126% weatherless...................47.18972% sand..........................43.10539% balance.......................38.07231% trickroom..................... 6.51134% rain.......................... 5.39867% hyperoffense.................. 5.02420% hail.......................... 4.33756% choice........................ 2.22237% trickhail..................... 2.22007% monotype...................... 1.49306% semistall..................... 1.01472% monowater..................... 1.00365% tailwind...................... 0.64548% sandoffense................... 0.54547% dragmag....................... 0.44992% gravity....................... 0.39625% stall......................... 0.30750% tricksand..................... 0.17405% multiweather.................. 0.16276% monoghost..................... 0.15296% voltturn...................... 0.14315% monosteel..................... 0.14211% sun........................... 0.13141% sunoffense.................... 0.13141% batonpass..................... 0.09973% sandstall..................... 0.07647% monoflying.................... 0.07517% rainoffense................... 0.05164% monoice....................... 0.04961% hailoffense................... 0.04917% mononormal.................... 0.04450% monobug....................... 0.02506% Stalliness (mean: -0.135) -1.5|#### |## -1.0|####### |################# -0.5|############################## |############################ 0.0|######################### |################### +0.5|############################ |### +1.0|##### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%