sand..........................61.41126% offense.......................59.93126% balance.......................38.13452% weatherless...................28.41239% trickroom..................... 8.51287% hail.......................... 5.34724% rain.......................... 4.82911% trickhail..................... 4.29455% choice........................ 2.73278% hyperoffense.................. 1.13087% semistall..................... 0.72634% sandoffense................... 0.45152% gravity....................... 0.30058% monotype...................... 0.11403% tailwind...................... 0.11388% stall......................... 0.07701% monosteel..................... 0.07605% monowater..................... 0.03798% dragmag....................... 0.03122% tricksand..................... 0.02321% voltturn...................... 0.02220% rainoffense................... 0.00000% multiweather.................. 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% sunoffense.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.076) -1.5|# | -1.0|#### |########### -0.5|############################## |#################### 0.0|##################### |############# +0.5|########################## |# +1.0|###### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%