sand..........................71.45759% offense.......................64.39716% balance.......................34.90037% weatherless...................19.46961% trickroom.....................13.14539% hail.......................... 5.48881% trickhail..................... 5.20355% rain.......................... 3.58399% choice........................ 3.01083% hyperoffense.................. 0.68347% sandoffense................... 0.52965% gravity....................... 0.12179% monotype...................... 0.01942% tailwind...................... 0.01747% semistall..................... 0.01613% monosteel..................... 0.01227% monowater..................... 0.00715% dragmag....................... 0.00529% tricksand..................... 0.00315% stall......................... 0.00287% voltturn...................... 0.00259% rainoffense................... 0.00000% multiweather.................. 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% sunoffense.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.087) -1.5| | -1.0|### |###### -0.5|############### |################# 0.0|############################## |################ +0.5|################## | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.95%