weatherless...................50.96739% offense.......................44.42267% sand..........................43.63295% hyperoffense..................29.93715% balance.......................17.66967% sandoffense...................13.17480% stall......................... 4.17304% semistall..................... 3.79747% rain.......................... 3.05833% sandstall..................... 2.38369% hail.......................... 2.36789% dragmag....................... 2.13584% voltturn...................... 2.04416% choice........................ 1.71158% monotype...................... 1.47005% rainoffense................... 1.35814% trickroom..................... 0.65567% multiweather.................. 0.46725% sun........................... 0.44323% tricksand..................... 0.29148% monowater..................... 0.26872% monofighting.................. 0.19285% monoflying.................... 0.15807% monosteel..................... 0.14226% hailstall..................... 0.14226% sunoffense.................... 0.12646% monoice....................... 0.12393% gravity....................... 0.11002% monobug....................... 0.09674% monorock...................... 0.08978% monoghost..................... 0.07461% hailoffense................... 0.07271% monoelectric.................. 0.07082% monopoison.................... 0.06007% monopsychic................... 0.04995% monodark...................... 0.04995% mononormal.................... 0.04805% monograss..................... 0.04173% monodragon.................... 0.02719% monofire...................... 0.02529% tailwind...................... 0.02339% trickrain..................... 0.01960% monofairy..................... 0.01265% trickhail..................... 0.00885% monoground.................... 0.00632% Stalliness (mean: -0.446) -2.0|### |####### -1.5|############# |########################### -1.0|########################### |############################## -0.5|###################### |#################### 0.0|############### |############ +0.5|######### |###### +1.0|##### |### +1.5|## |### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.48%