sand..........................49.18773% weatherless...................46.71234% offense.......................43.11045% hyperoffense..................33.55142% sandoffense...................16.30441% balance.......................15.26704% stall......................... 4.61332% semistall..................... 3.45777% sandstall..................... 2.81890% dragmag....................... 2.48467% rain.......................... 2.46890% voltturn...................... 2.26113% hail.......................... 1.87719% choice........................ 1.67925% rainoffense................... 1.34741% monotype...................... 0.80948% trickroom..................... 0.64733% multiweather.................. 0.41564% tricksand..................... 0.32350% hailstall..................... 0.20404% sun........................... 0.17044% monosteel..................... 0.15187% monoflying.................... 0.14475% monowater..................... 0.12360% hailoffense................... 0.08845% monobug....................... 0.08067% monorock...................... 0.07829% monofighting.................. 0.07636% gravity....................... 0.06287% sunoffense.................... 0.04192% monoice....................... 0.03349% monopoison.................... 0.02593% trickrain..................... 0.02468% monopsychic................... 0.02412% monodark...................... 0.01728% monograss..................... 0.01683% monofire...................... 0.01446% monoelectric.................. 0.01127% trickhail..................... 0.01031% mononormal.................... 0.01003% tailwind...................... 0.00921% monoghost..................... 0.00579% monoground.................... 0.00524% monodragon.................... 0.00416% monofairy..................... 0.00198% Stalliness (mean: -0.496) -2.0|### |######## -1.5|############## |############################# -1.0|############################# |############################## -0.5|##################### |################## 0.0|############ |########## +0.5|####### |###### +1.0|##### |### +1.5|### |### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%