weatherless...................75.24100% offense.......................39.32312% balance.......................37.49779% sand..........................16.02454% hyperoffense..................12.73639% sun........................... 7.27484% semistall..................... 6.50573% voltturn...................... 4.24172% stall......................... 3.93696% rain.......................... 2.55995% monotype...................... 1.95926% multiweather.................. 1.94643% hail.......................... 0.88379% sandoffense................... 0.85251% trickroom..................... 0.66565% sandstall..................... 0.53813% sunoffense.................... 0.46355% dragmag....................... 0.43468% choice........................ 0.36731% monowater..................... 0.24942% mononormal.................... 0.23899% monopsychic................... 0.18847% monobug....................... 0.17724% monofire...................... 0.16842% monoflying.................... 0.16681% monofighting.................. 0.15478% rainoffense................... 0.12431% monorock...................... 0.11388% monosteel..................... 0.10025% monofairy..................... 0.09704% monograss..................... 0.08902% monoghost..................... 0.08421% monoice....................... 0.08180% monoground.................... 0.08100% monodragon.................... 0.07940% hailstall..................... 0.07378% sunstall...................... 0.07218% monodark...................... 0.07138% monoelectric.................. 0.06657% hailoffense................... 0.06256% tailwind...................... 0.05534% monopoison.................... 0.04411% rainstall..................... 0.03288% tricksand..................... 0.01845% trickhail..................... 0.01043% allweather.................... 0.00722% trapper....................... 0.00642% gravity....................... 0.00241% tricksun...................... 0.00080% Stalliness (mean: -0.022) -2.0|## |#### -1.5|####### |########## -1.0|############### |#################### -0.5|###################### |########################### 0.0|############################## |############################ +0.5|##################### |################# +1.0|########### |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%