weatherless...................57.05744% balance.......................44.46992% offense.......................43.04170% sun...........................16.72966% rain..........................12.71144% sand..........................10.89906% hyperoffense.................. 7.55313% hail.......................... 4.97243% trickroom..................... 4.72148% voltturn...................... 4.45814% monotype...................... 4.44265% semistall..................... 3.97484% tailwind...................... 3.91598% multiweather.................. 2.27709% sunoffense.................... 1.00068% stall......................... 0.96041% monowater..................... 0.74974% sandoffense................... 0.73734% monofire...................... 0.60413% tricksun...................... 0.59173% rainoffense................... 0.55146% monobug....................... 0.53597% batonpass..................... 0.47091% choice........................ 0.46161% tricksand..................... 0.41514% monopsychic................... 0.35938% trickhail..................... 0.33459% mononormal.................... 0.31291% monoghost..................... 0.30051% monoelectric.................. 0.30051% rainstall..................... 0.28193% monograss..................... 0.20447% monopoison.................... 0.18279% monoice....................... 0.16730% sandstall..................... 0.16420% monofairy..................... 0.14251% monosteel..................... 0.13322% trickrain..................... 0.13012% monoflying.................... 0.13012% monodark...................... 0.09294% gravity....................... 0.08984% hailoffense................... 0.08984% dragmag....................... 0.07745% monorock...................... 0.07435% monoground.................... 0.06816% monofighting.................. 0.04957% monodragon.................... 0.04337% sunstall...................... 0.04028% trapper....................... 0.00620% hailstall..................... 0.00310% Stalliness (mean: -0.046) -1.5|### |##### -1.0|########## |################# -0.5|##################### |###################### 0.0|######################## |############################## +0.5|################## |############ +1.0|###### |#### +1.5|## |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.58%