weatherless...................50.37191% balance.......................48.34370% offense.......................40.08133% sun...........................18.37232% rain..........................14.79848% sand..........................13.39873% hyperoffense.................. 6.47469% trickroom..................... 6.03020% voltturn...................... 6.00026% hail.......................... 5.52528% tailwind...................... 4.98614% monotype...................... 4.23152% semistall..................... 4.00371% multiweather.................. 2.39413% stall......................... 1.09657% sunoffense.................... 1.02647% monowater..................... 0.92903% tricksun...................... 0.84350% sandoffense................... 0.77680% monofire...................... 0.70563% batonpass..................... 0.65007% rainoffense................... 0.62729% choice........................ 0.62584% tricksand..................... 0.50762% monopsychic................... 0.43880% trickhail..................... 0.42938% rainstall..................... 0.38153% mononormal.................... 0.33379% monoghost..................... 0.28718% monobug....................... 0.24964% sandstall..................... 0.24085% monoelectric.................. 0.23361% monograss..................... 0.21777% trickrain..................... 0.16861% monoice....................... 0.16722% monopoison.................... 0.15335% monosteel..................... 0.13844% dragmag....................... 0.09976% monoground.................... 0.09168% monoflying.................... 0.07998% monofairy..................... 0.07124% hailoffense................... 0.06083% gravity....................... 0.05753% monodark...................... 0.05290% sunstall...................... 0.05268% monorock...................... 0.03619% monofighting.................. 0.02995% monodragon.................... 0.02220% trapper....................... 0.00609% hailstall..................... 0.00376% Stalliness (mean: 0.008) -1.5|## |#### -1.0|######## |############### -0.5|################# |################## 0.0|##################### |############################## +0.5|################## |############ +1.0|###### |### +1.5|## |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.64%