balance.......................50.58871% weatherless...................41.57109% offense.......................40.04593% sun...........................22.97529% sand..........................17.09555% rain..........................16.27232% voltturn...................... 8.74937% tailwind...................... 7.38935% trickroom..................... 5.22979% hail.......................... 4.65132% hyperoffense.................. 4.28172% semistall..................... 3.82423% multiweather.................. 2.53539% monotype...................... 1.61544% tricksun...................... 1.41310% stall......................... 1.25940% rainoffense................... 1.09756% choice........................ 1.05478% sunoffense.................... 0.74016% tricksand..................... 0.71575% batonpass..................... 0.68085% trickhail..................... 0.47189% sandstall..................... 0.45057% rainstall..................... 0.44968% monofire...................... 0.43334% monowater..................... 0.35404% sandoffense................... 0.17377% monopsychic................... 0.14861% trickrain..................... 0.14225% monograss..................... 0.13473% dragmag....................... 0.09671% monoelectric.................. 0.09078% monoground.................... 0.07149% monoghost..................... 0.07101% monoflying.................... 0.06365% monopoison.................... 0.06161% sunstall...................... 0.05148% monoice....................... 0.03718% monobug....................... 0.03687% monofairy..................... 0.03208% monosteel..................... 0.02386% mononormal.................... 0.02263% monofighting.................. 0.02092% gravity....................... 0.01834% hailoffense................... 0.01684% monodark...................... 0.00961% trapper....................... 0.00786% monodragon.................... 0.00301% hailstall..................... 0.00003% monorock...................... 0.00003% Stalliness (mean: 0.050) -1.5| |## -1.0|####### |############### -0.5|################# |############## 0.0|################# |############################## +0.5|############### |############# +1.0|##### |### +1.5|# |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.71%