balance.......................55.17164% weatherless...................42.98209% offense.......................37.93918% sand..........................22.59344% rain..........................17.67587% sun...........................17.15452% voltturn......................14.62265% tailwind...................... 7.92397% trickroom..................... 4.56333% semistall..................... 3.28804% hyperoffense.................. 3.20058% rainoffense................... 2.70003% multiweather.................. 2.32901% hail.......................... 1.93280% tricksand..................... 1.55403% tricksun...................... 1.54062% monotype...................... 0.55810% trickhail..................... 0.47669% stall......................... 0.40055% batonpass..................... 0.30258% monowater..................... 0.27414% dragmag....................... 0.13283% sunoffense.................... 0.10127% monofire...................... 0.09504% monoflying.................... 0.05975% monopsychic................... 0.04120% rainstall..................... 0.03395% monoelectric.................. 0.02886% trickrain..................... 0.02738% monoice....................... 0.02495% sandstall..................... 0.01576% monofairy..................... 0.01025% monofighting.................. 0.01021% sunstall...................... 0.00908% choice........................ 0.00430% monosteel..................... 0.00337% mononormal.................... 0.00224% sandoffense................... 0.00214% monoground.................... 0.00207% trapper....................... 0.00171% monopoison.................... 0.00138% gravity....................... 0.00121% hailoffense................... 0.00114% monobug....................... 0.00112% monograss..................... 0.00106% monodark...................... 0.00101% monoghost..................... 0.00076% monodragon.................... 0.00071% monorock...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.042) -1.5| | -1.0|#### |########## -0.5|######### |########### 0.0|############### |############################## +0.5|############ |###### +1.0|## |## +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%