weatherless...................75.57966% offense.......................42.75522% balance.......................31.17946% voltturn......................12.53096% hyperoffense..................12.22840% sand.......................... 9.97700% rain.......................... 7.70581% stall......................... 7.35337% semistall..................... 6.48354% sun........................... 6.20713% trickroom..................... 2.37942% hail.......................... 2.07912% monotype...................... 1.56975% multiweather.................. 1.52078% sandoffense................... 0.58386% sandstall..................... 0.50639% sunoffense.................... 0.50375% hailoffense................... 0.44821% choice........................ 0.35747% dragmag....................... 0.31050% monobug....................... 0.22656% rainoffense................... 0.18877% monowater..................... 0.16510% mononormal.................... 0.14118% tailwind...................... 0.13057% monofire...................... 0.12491% monoelectric.................. 0.10585% monopsychic................... 0.10339% monoice....................... 0.08651% monosteel..................... 0.08544% monorock...................... 0.08397% monopoison.................... 0.08384% monofairy..................... 0.07787% sunstall...................... 0.07251% tricksun...................... 0.07167% monofighting.................. 0.07039% rainstall..................... 0.06519% monodark...................... 0.05517% monoground.................... 0.05389% monoflying.................... 0.05319% monoghost..................... 0.03708% monograss..................... 0.02942% tricksand..................... 0.02282% monodragon.................... 0.02152% hailstall..................... 0.01453% trickhail..................... 0.01012% trapper....................... 0.00657% trickrain..................... 0.00556% allweather.................... 0.00333% gravity....................... 0.00142% swagplay...................... 0.00017% fear.......................... 0.00000% Stalliness (mean: 0.042) -2.0|# |######## -1.0|################ |############################ 0.0|############################## |################### +1.0|########## |##### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.80%