weatherless...................77.24225% offense.......................42.08799% balance.......................28.27827% voltturn......................16.20239% hyperoffense..................13.53020% sand..........................10.42102% stall.........................10.06859% rain.......................... 7.31444% semistall..................... 6.03495% sun........................... 5.17330% trickroom..................... 2.36979% multiweather.................. 1.88805% hail.......................... 1.76883% sandoffense................... 0.70069% sandstall..................... 0.64286% monotype...................... 0.49711% hailoffense................... 0.42173% sunoffense.................... 0.39154% dragmag....................... 0.26925% tailwind...................... 0.15393% choice........................ 0.13632% rainoffense................... 0.12972% tricksun...................... 0.09827% monowater..................... 0.08960% sunstall...................... 0.07654% monosteel..................... 0.06779% mononormal.................... 0.05796% monobug....................... 0.05187% monopoison.................... 0.03502% rainstall..................... 0.03402% monofire...................... 0.02865% monoelectric.................. 0.02861% monopsychic................... 0.02677% trickhail..................... 0.02472% monofighting.................. 0.02224% tricksand..................... 0.01706% monoflying.................... 0.01620% hailstall..................... 0.01578% monofairy..................... 0.01472% monodark...................... 0.01471% monoground.................... 0.01210% monorock...................... 0.01168% monoice....................... 0.00740% monograss..................... 0.00596% monoghost..................... 0.00559% gravity....................... 0.00230% trapper....................... 0.00224% allweather.................... 0.00201% monodragon.................... 0.00198% trickrain..................... 0.00065% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.079) -2.0|# |########## -1.0|############## |############################# 0.0|############################## |################## +1.0|######### |##### +2.0|#### |### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.78%