weatherless...................82.78730% offense.......................42.53928% balance.......................23.92879% stall.........................13.98915% voltturn......................13.93446% hyperoffense..................12.04892% semistall..................... 7.49386% sand.......................... 7.46652% rain.......................... 6.40692% sun........................... 3.59107% multiweather.................. 1.14952% hail.......................... 0.90060% hailoffense................... 0.68422% sandstall..................... 0.63597% trickroom..................... 0.63581% tailwind...................... 0.42910% monotype...................... 0.26732% dragmag....................... 0.24065% sandoffense................... 0.16803% sunoffense.................... 0.13904% monowater..................... 0.12386% sunstall...................... 0.10172% choice........................ 0.04752% monosteel..................... 0.04518% tricksun...................... 0.02303% monopsychic................... 0.02163% hailstall..................... 0.01875% monoelectric.................. 0.01593% trickhail..................... 0.01547% rainoffense................... 0.01489% monopoison.................... 0.01363% monobug....................... 0.01271% monofire...................... 0.00823% rainstall..................... 0.00577% mononormal.................... 0.00563% gravity....................... 0.00513% monoflying.................... 0.00510% monofighting.................. 0.00491% monofairy..................... 0.00293% monodark...................... 0.00283% monoground.................... 0.00149% monograss..................... 0.00102% monorock...................... 0.00101% tricksand..................... 0.00082% allweather.................... 0.00065% monoghost..................... 0.00059% monoice....................... 0.00044% monodragon.................... 0.00043% trapper....................... 0.00024% trickrain..................... 0.00021% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.187) -2.0| |######## -1.0|########## |############################## 0.0|################## |############# +1.0|######## |##### +2.0|###### |### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.93%