weatherless...................67.39874% offense.......................48.84843% balance.......................38.67982% rain..........................10.94141% sun........................... 9.60963% sand.......................... 8.20148% hail.......................... 7.68831% hyperoffense.................. 5.83725% trickroom..................... 5.33325% semistall..................... 4.41383% monotype...................... 4.10838% voltturn...................... 3.25921% multiweather.................. 3.10343% stall......................... 2.22066% tailwind...................... 1.51506% tricksun...................... 1.43259% monowater..................... 1.07826% rainoffense................... 0.58342% choice........................ 0.58037% monoice....................... 0.45513% batonpass..................... 0.39404% tricksand..................... 0.38182% hailoffense................... 0.37266% monopsychic................... 0.31156% monoflying.................... 0.26880% monograss..................... 0.25353% monopoison.................... 0.25353% monodragon.................... 0.21382% monofairy..................... 0.20771% sandoffense................... 0.19855% monofire...................... 0.19549% sunoffense.................... 0.16495% monobug....................... 0.15273% trickrain..................... 0.14356% monoghost..................... 0.13135% monodark...................... 0.13135% monoelectric.................. 0.10385% monofighting.................. 0.08858% monorock...................... 0.08553% mononormal.................... 0.07636% gravity....................... 0.06415% sandstall..................... 0.06109% monosteel..................... 0.05498% monoground.................... 0.04887% dragmag....................... 0.02444% rainstall..................... 0.00916% trickhail..................... 0.00916% hailstall..................... 0.00305% Stalliness (mean: -0.029) -2.0|# | -1.5|# |#### -1.0|######### |################## -0.5|####################### |############################## 0.0|########################## |######################### +0.5|################# |############ +1.0|####### |##### +1.5|# |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%