offense.......................77.82002% weatherless...................63.38662% hail..........................20.35062% balance.......................18.13009% sun...........................10.71874% voltturn...................... 8.28667% trickroom..................... 7.37771% rain.......................... 6.92308% tailwind...................... 5.28082% multiweather.................. 4.24298% tricksun...................... 3.41674% sand.......................... 2.86505% hyperoffense.................. 2.17822% semistall..................... 1.61339% monotype...................... 0.71770% rainoffense................... 0.56738% choice........................ 0.44054% monoice....................... 0.27178% stall......................... 0.25828% trickrain..................... 0.21050% batonpass..................... 0.16499% monowater..................... 0.09667% monopoison.................... 0.08693% tricksand..................... 0.05996% gravity....................... 0.05910% monoflying.................... 0.05426% hailoffense................... 0.04922% monoghost..................... 0.04508% monofairy..................... 0.04392% monopsychic................... 0.04234% sunoffense.................... 0.03359% monodragon.................... 0.02869% monobug....................... 0.02019% monoelectric.................. 0.00532% monosteel..................... 0.00500% sandoffense................... 0.00479% mononormal.................... 0.00449% dragmag....................... 0.00442% monofire...................... 0.00435% monodark...................... 0.00411% monofighting.................. 0.00203% monograss..................... 0.00170% monoground.................... 0.00083% sandstall..................... 0.00050% monorock...................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.344) -2.0| | -1.5| |# -1.0|## |############################## -0.5|############### |############# 0.0|#### |### +0.5|###### |### +1.0|# |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.26%