weatherless...................98.03601% offense.......................49.62850% hyperoffense..................21.74798% balance.......................21.64461% monotype...................... 8.07397% semistall..................... 4.01569% stall......................... 2.96321% monofighting.................. 1.12890% monowater..................... 1.12013% sand.......................... 1.04433% mononormal.................... 0.95161% monoflying.................... 0.88207% monodragon.................... 0.86140% monoground.................... 0.80439% monodark...................... 0.75114% monopoison.................... 0.72859% monoelectric.................. 0.65466% monoghost..................... 0.62647% monofairy..................... 0.58826% sun........................... 0.46672% monograss..................... 0.44166% monoice....................... 0.43978% monosteel..................... 0.37400% monopsychic................... 0.35208% monofire...................... 0.34393% rain.......................... 0.31386% monorock...................... 0.31136% monobug....................... 0.28943% hail.......................... 0.22553% multiweather.................. 0.07392% rainoffense................... 0.03508% sunoffense.................... 0.02882% sandoffense................... 0.02506% sandstall..................... 0.02443% sunstall...................... 0.01128% hailstall..................... 0.00313% tailwind...................... 0.00188% batonpass..................... 0.00188% dragmag....................... 0.00125% voltturn...................... 0.00063% Stalliness (mean: -0.349) |# -2.0|## |########## -1.0|######################## |############################## 0.0|#################### |########### +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%