weatherless...................98.29674% offense.......................51.45285% balance.......................21.44563% hyperoffense..................21.37928% monotype...................... 4.85198% semistall..................... 3.49031% stall......................... 2.23194% sand.......................... 0.99871% monofighting.................. 0.77815% monowater..................... 0.71122% monopoison.................... 0.58247% monodragon.................... 0.51908% monoflying.................... 0.51322% monoground.................... 0.50614% mononormal.................... 0.49894% monodark...................... 0.44411% monofairy..................... 0.44099% monoghost..................... 0.39225% sun........................... 0.36107% monoice....................... 0.24951% monograss..................... 0.23956% monoelectric.................. 0.23454% monosteel..................... 0.23156% rain.......................... 0.22337% hail.......................... 0.21216% monopsychic................... 0.18043% monofire...................... 0.15448% monobug....................... 0.13365% monorock...................... 0.13330% multiweather.................. 0.07412% sunoffense.................... 0.03166% rainoffense................... 0.03019% sandstall..................... 0.02357% sandoffense................... 0.01379% sunstall...................... 0.00304% hailstall..................... 0.00273% tailwind...................... 0.00127% batonpass..................... 0.00101% dragmag....................... 0.00066% voltturn...................... 0.00033% Stalliness (mean: -0.379) | -2.0|## |######### -1.0|######################### |############################## 0.0|#################### |########### +1.0|##### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%