weatherless...................98.69715% offense.......................56.22110% balance.......................22.25196% hyperoffense..................17.28661% semistall..................... 3.04902% monotype...................... 1.89205% stall......................... 1.19130% sand.......................... 1.03938% monofighting.................. 0.55230% monoground.................... 0.29718% monoghost..................... 0.29466% monofairy..................... 0.26654% monowater..................... 0.26575% monodragon.................... 0.22399% rain.......................... 0.21776% mononormal.................... 0.20602% monoflying.................... 0.16245% sun........................... 0.16092% monopoison.................... 0.13011% multiweather.................. 0.12221% monosteel..................... 0.10625% monoice....................... 0.09949% monodark...................... 0.08710% monorock...................... 0.07037% rainoffense................... 0.06444% monobug....................... 0.03669% monograss..................... 0.03495% monofire...................... 0.02952% monopsychic................... 0.02713% sandstall..................... 0.02709% monoelectric.................. 0.02556% hail.......................... 0.00700% sandoffense................... 0.00348% sunoffense.................... 0.00055% sunstall...................... 0.00036% dragmag....................... 0.00021% voltturn...................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.347) | -2.0|# |##### -1.0|####################### |############################## 0.0|################# |############ +1.0|##### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.06%