weatherless...................82.56144% offense.......................51.62256% balance.......................35.03466% sun........................... 8.14430% hyperoffense.................. 6.39572% rain.......................... 5.21424% semistall..................... 5.05671% monotype...................... 4.48960% sand.......................... 2.80403% stall......................... 1.89036% hail.......................... 1.73283% mononormal.................... 1.33900% trickroom..................... 0.86641% tailwind...................... 0.66163% multiweather.................. 0.45684% monowater..................... 0.39382% tricksun...................... 0.39382% monopsychic................... 0.37807% monodragon.................... 0.34657% choice........................ 0.31506% monoice....................... 0.31506% monoflying.................... 0.29931% monoelectric.................. 0.26780% monofire...................... 0.23629% sunoffense.................... 0.22054% monosteel..................... 0.20479% monodark...................... 0.18904% monoground.................... 0.15753% rainoffense................... 0.11027% monoghost..................... 0.11027% monograss..................... 0.09452% sandstall..................... 0.07876% batonpass..................... 0.07876% monobug....................... 0.07876% monofairy..................... 0.07876% sandoffense................... 0.06301% monorock...................... 0.04726% hailstall..................... 0.04726% sunstall...................... 0.03151% voltturn...................... 0.03151% Stalliness (mean: -0.061) |## -1.5|# |#### -1.0|######### |################# -0.5|####################### |########################## 0.0|############################## |################## +0.5|############# |########### +1.0|###### |### +1.5|### |# +2.0|## | more negative = more offensive, more positive = more stall one # = 0.59%