weatherless...................86.87562% offense.......................62.06429% balance.......................31.75821% sun........................... 6.35244% rain.......................... 4.88974% semistall..................... 3.01828% hyperoffense.................. 2.07853% sand.......................... 1.45485% monotype...................... 1.41865% stall......................... 1.08069% mononormal.................... 1.04483% trickroom..................... 0.71912% hail.......................... 0.65929% tailwind...................... 0.32430% multiweather.................. 0.23194% tricksun...................... 0.18461% monopsychic................... 0.15664% choice........................ 0.14999% monoflying.................... 0.10273% sunoffense.................... 0.05922% monowater..................... 0.03387% monodragon.................... 0.02396% monofire...................... 0.02318% monograss..................... 0.01959% monosteel..................... 0.01008% monoice....................... 0.00879% monoground.................... 0.00348% monoelectric.................. 0.00269% monodark...................... 0.00260% monorock...................... 0.00092% sandstall..................... 0.00005% sandoffense................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.115) | -1.5| |# -1.0|### |################ -0.5|################### |#################### 0.0|############################## |########## +0.5|######### |#### +1.0|# | +1.5|### | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.85%