weatherless...................60.22527% offense.......................45.06409% balance.......................30.57842% voltturn......................24.35120% sun...........................20.81972% rain..........................20.51496% hyperoffense..................16.34096% multiweather.................. 6.31205% semistall..................... 4.78038% stall......................... 3.23614% monotype...................... 3.07277% sand.......................... 2.84184% sunoffense.................... 2.82456% hail.......................... 2.34228% rainoffense................... 1.86942% choice........................ 1.40599% monosteel..................... 0.49328% monoelectric.................. 0.45714% rainstall..................... 0.34718% sunstall...................... 0.34561% monofire...................... 0.33147% monoflying.................... 0.28277% trickroom..................... 0.27806% monograss..................... 0.20108% monowater..................... 0.17123% monofighting.................. 0.17123% monoground.................... 0.15238% monoice....................... 0.13510% tailwind...................... 0.12410% mononormal.................... 0.12096% monodragon.................... 0.11782% monodark...................... 0.11311% monobug....................... 0.10840% sandstall..................... 0.10840% monofairy..................... 0.10211% hailoffense................... 0.09740% monopsychic................... 0.08640% dragmag....................... 0.07698% monoghost..................... 0.07698% monorock...................... 0.06912% monopoison.................... 0.06598% sandoffense................... 0.04713% allweather.................... 0.04084% hailstall..................... 0.04084% trickhail..................... 0.01728% gravity....................... 0.00314% Stalliness (mean: -0.182) -2.0|## |### -1.5|######## |############### -1.0|####################### |######################## -0.5|########################### |############################## 0.0|############################ |######################## +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%