weatherless...................58.33094% voltturn......................44.43573% balance.......................43.83255% sun...........................23.85172% offense.......................21.99217% rain..........................20.57283% stall.........................15.11294% hyperoffense..................12.55148% semistall..................... 6.51084% multiweather.................. 5.53821% sand.......................... 2.43466% rainoffense................... 2.26652% choice........................ 1.63177% sunstall...................... 1.06078% sunoffense.................... 0.96524% sandstall..................... 0.67319% rainstall..................... 0.55311% hail.......................... 0.47852% monotype...................... 0.20924% trickroom..................... 0.13286% tailwind...................... 0.06359% monosteel..................... 0.06282% monograss..................... 0.05123% monoflying.................... 0.05030% monoelectric.................. 0.01936% monofighting.................. 0.00663% monorock...................... 0.00535% monofire...................... 0.00385% hailoffense................... 0.00373% monodragon.................... 0.00350% sandoffense................... 0.00305% monoice....................... 0.00272% monobug....................... 0.00155% monowater..................... 0.00098% monoghost..................... 0.00050% mononormal.................... 0.00041% allweather.................... 0.00017% dragmag....................... 0.00013% monopsychic................... 0.00009% monodark...................... 0.00007% monoground.................... 0.00003% gravity....................... 0.00001% hailstall..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.366) -2.0|#### |#### -1.5|#### |######## -1.0|########### |### -0.5|############# |############## 0.0|######################### |########################## +0.5|############################## |################# +1.0|####### |###### +1.5|#### |##### +2.0|## |## +2.5|############## |######## more negative = more offensive, more positive = more stall one # = 0.48%