weatherless...................80.94723% offense.......................55.70472% balance.......................21.02222% hyperoffense..................19.64679% rain.......................... 9.99337% monotype...................... 8.36283% batonpass..................... 6.32272% sun........................... 5.98985% sand.......................... 3.90243% voltturn...................... 2.46781% semistall..................... 2.39152% choice........................ 1.97716% mononormal.................... 1.84585% multiweather.................. 1.57510% rainoffense................... 1.51799% stall......................... 1.23474% monoghost..................... 0.83226% monowater..................... 0.81163% hail.......................... 0.76285% monodragon.................... 0.69928% monoelectric.................. 0.56026% monoflying.................... 0.54233% monopsychic................... 0.53650% monobug....................... 0.51503% sunoffense.................... 0.51086% monoground.................... 0.49815% monoice....................... 0.46834% monopoison.................... 0.46730% monodark...................... 0.45729% sandoffense................... 0.38851% monofighting.................. 0.38122% monofairy..................... 0.37121% monosteel..................... 0.36746% monograss..................... 0.34641% monofire...................... 0.33536% trickroom..................... 0.27596% trapper....................... 0.17633% tailwind...................... 0.14778% monorock...................... 0.12214% sandstall..................... 0.09650% hailoffense................... 0.05169% rainstall..................... 0.04127% dragmag....................... 0.04064% trickrain..................... 0.02689% tricksun...................... 0.01959% sunstall...................... 0.01334% tricksand..................... 0.00500% hailstall..................... 0.00479% swagplay...................... 0.00333% gravity....................... 0.00333% allweather.................... 0.00313% trickhail..................... 0.00188% fear.......................... 0.00063% Stalliness (mean: -0.421) |# -2.0|# |######## -1.0|####################### |############################## 0.0|##################### |########## +1.0|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.00%