weatherless...................78.34011% offense.......................54.57356% balance.......................21.42255% hyperoffense..................19.68801% rain..........................12.58788% sun........................... 6.40528% monotype...................... 5.57831% batonpass..................... 4.79374% sand.......................... 3.85853% semistall..................... 2.85213% voltturn...................... 2.74054% choice........................ 2.15315% rainoffense................... 2.06472% multiweather.................. 1.71874% stall......................... 1.46375% mononormal.................... 1.14063% monoghost..................... 0.61696% monowater..................... 0.55034% monodragon.................... 0.54363% sunoffense.................... 0.54328% hail.......................... 0.53892% monoelectric.................. 0.39854% monobug....................... 0.36499% monopoison.................... 0.34563% monodark...................... 0.32353% monoice....................... 0.31787% sandoffense................... 0.30986% monopsychic................... 0.30362% monoground.................... 0.30351% trickroom..................... 0.30157% monoflying.................... 0.27769% monosteel..................... 0.23389% monofairy..................... 0.22909% monograss..................... 0.22877% monofire...................... 0.22594% monofighting.................. 0.21511% tailwind...................... 0.11699% sandstall..................... 0.10971% trapper....................... 0.08630% monorock...................... 0.07222% rainstall..................... 0.06035% trickrain..................... 0.04410% hailoffense................... 0.03849% dragmag....................... 0.02579% tricksun...................... 0.01997% sunstall...................... 0.01589% tricksand..................... 0.00451% swagplay...................... 0.00328% hailstall..................... 0.00267% gravity....................... 0.00131% allweather.................... 0.00129% fear.......................... 0.00073% trickhail..................... 0.00044% Stalliness (mean: -0.398) | -2.0|# |######## -1.0|######################### |############################## 0.0|##################### |########### +1.0|#### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.96%