weatherless...................75.40872% offense.......................48.93940% balance.......................25.55350% hyperoffense..................17.59022% rain..........................17.45627% sun........................... 6.04836% semistall..................... 5.00643% voltturn...................... 3.39126% choice........................ 3.34686% rainoffense................... 3.09568% stall......................... 2.91045% batonpass..................... 2.56730% monotype...................... 2.44652% sand.......................... 2.41517% multiweather.................. 1.58726% sunoffense.................... 0.58024% mononormal.................... 0.56071% trickroom..................... 0.46450% monodragon.................... 0.33645% monoghost..................... 0.27713% hail.......................... 0.26176% monowater..................... 0.25130% monopoison.................... 0.18290% monobug....................... 0.17006% monoice....................... 0.16157% monoelectric.................. 0.15856% monodark...................... 0.14849% monofairy..................... 0.13504% sandoffense................... 0.13412% rainstall..................... 0.12896% monoground.................... 0.11686% trickrain..................... 0.11565% monosteel..................... 0.09365% monopsychic................... 0.09173% monoflying.................... 0.09031% monofighting.................. 0.08391% tailwind...................... 0.07780% monograss..................... 0.05445% sandstall..................... 0.05422% monofire...................... 0.04538% hailoffense................... 0.02800% sunstall...................... 0.02291% tricksun...................... 0.01840% trapper....................... 0.01839% monorock...................... 0.01646% dragmag....................... 0.00683% tricksand..................... 0.00125% hailstall..................... 0.00071% gravity....................... 0.00037% allweather.................... 0.00023% swagplay...................... 0.00021% fear.......................... 0.00005% trickhail..................... 0.00001% Stalliness (mean: -0.256) | -2.0|# |####### -1.0|############################## |############################## 0.0|###################### |################ +1.0|######## |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.84%