weatherless...................78.14900% offense.......................38.09523% balance.......................32.83090% rain..........................18.28834% hyperoffense..................16.03394% semistall..................... 7.63423% choice........................ 5.88323% stall......................... 5.40570% voltturn...................... 4.67244% sun........................... 3.53590% rainoffense................... 2.83538% batonpass..................... 1.39850% multiweather.................. 0.72259% monotype...................... 0.70168% sand.......................... 0.63534% sunoffense.................... 0.40484% trickroom..................... 0.32877% rainstall..................... 0.31278% trickrain..................... 0.21249% mononormal.................... 0.14216% hail.......................... 0.11447% monodragon.................... 0.10373% monodark...................... 0.07844% monoghost..................... 0.07383% monowater..................... 0.06857% monobug....................... 0.06045% monoelectric.................. 0.04861% monopoison.................... 0.04369% monofairy..................... 0.03818% monoice....................... 0.03809% monosteel..................... 0.03387% monograss..................... 0.02377% monoground.................... 0.02244% monofighting.................. 0.02210% monopsychic................... 0.01930% tailwind...................... 0.01917% sandoffense................... 0.01898% monoflying.................... 0.01520% sandstall..................... 0.01496% monorock...................... 0.01042% hailoffense................... 0.00725% sunstall...................... 0.00661% tricksun...................... 0.00643% monofire...................... 0.00441% trapper....................... 0.00382% dragmag....................... 0.00082% tricksand..................... 0.00018% hailstall..................... 0.00006% swagplay...................... 0.00001% allweather.................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.045) | -2.0| |##### -1.0|############################## |######################### 0.0|######################## |########################## +1.0|########## |##### +2.0|## |### more negative = more offensive, more positive = more stall one # = 0.77%