weatherless...................84.61360% balance.......................44.36302% offense.......................30.82017% semistall.....................13.47757% sun........................... 7.28364% stall......................... 6.72142% rain.......................... 6.44873% hyperoffense.................. 4.61781% voltturn...................... 4.58518% monotype...................... 3.16804% sand.......................... 1.61192% hail.......................... 1.28659% multiweather.................. 1.20236% choice........................ 0.54327% monopsychic................... 0.48852% monodragon.................... 0.46220% monoghost..................... 0.37060% monobug....................... 0.30849% monowater..................... 0.28743% monosteel..................... 0.28638% dragmag....................... 0.27058% monorock...................... 0.27058% mononormal.................... 0.24426% monodark...................... 0.24110% monoelectric.................. 0.21268% rainstall..................... 0.18530% trickroom..................... 0.17372% monofighting.................. 0.16425% monofire...................... 0.14529% sunoffense.................... 0.13582% monofairy..................... 0.13266% sunstall...................... 0.12634% monoflying.................... 0.11476% rainoffense................... 0.10318% monograss..................... 0.10002% monoice....................... 0.09792% trapper....................... 0.09265% monoground.................... 0.08528% tricksun...................... 0.07686% sandstall..................... 0.07054% monopoison.................... 0.05264% tailwind...................... 0.03685% sandoffense................... 0.03053% trickrain..................... 0.02211% hailstall..................... 0.02000% fear.......................... 0.00842% allweather.................... 0.00632% hailoffense................... 0.00632% trickhail..................... 0.00526% Stalliness (mean: 0.328) -2.0|# |# -1.5|# |###### -1.0|######## |############### -0.5|################### |######################### 0.0|########################### |############################# +0.5|############################## |########################## +1.0|###################### |############### +1.5|######### |######## +2.0|#### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.40%