weatherless...................89.14147% semistall.....................34.49941% balance.......................34.23463% stall.........................25.73687% voltturn......................13.16541% rain.......................... 6.61854% sun........................... 6.17086% offense....................... 4.50437% multiweather.................. 2.19332% rainstall..................... 1.55913% hyperoffense.................. 1.02472% dragmag....................... 0.59030% sunstall...................... 0.51313% choice........................ 0.42251% hail.......................... 0.15612% sand.......................... 0.10651% monotype...................... 0.04109% trickroom..................... 0.02813% sandstall..................... 0.02472% monodragon.................... 0.02338% rainoffense................... 0.00622% monoice....................... 0.00575% monofighting.................. 0.00347% monoground.................... 0.00329% tricksun...................... 0.00147% trickrain..................... 0.00146% monopsychic................... 0.00134% monobug....................... 0.00130% hailstall..................... 0.00110% sunoffense.................... 0.00107% monowater..................... 0.00071% tailwind...................... 0.00063% monosteel..................... 0.00055% monorock...................... 0.00049% monoghost..................... 0.00043% monopoison.................... 0.00026% mononormal.................... 0.00021% monodark...................... 0.00018% monofire...................... 0.00018% monoflying.................... 0.00009% monofairy..................... 0.00008% allweather.................... 0.00006% monoelectric.................. 0.00006% monograss..................... 0.00003% trapper....................... 0.00001% sandoffense................... 0.00000% hailoffense................... 0.00000% fear.......................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 1.140) -2.0| | -1.5|# | -1.0|# |# -0.5|## |### 0.0|##### |######### +0.5|################### |######################## +1.0|############################## |############################## +1.5|######################### |#################### +2.0|############### |######## +2.5|#### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.50%