weatherless...................90.81389% offense.......................43.06115% balance.......................27.18596% stall.........................17.36355% hyperoffense..................10.37133% voltturn...................... 5.39848% sun........................... 4.67772% rain.......................... 2.99208% semistall..................... 2.01801% sand.......................... 1.44895% sunoffense.................... 0.41330% trickroom..................... 0.28300% choice........................ 0.22214% rainoffense................... 0.13362% monotype...................... 0.11854% hail.......................... 0.07214% sandoffense................... 0.07175% monoghost..................... 0.03242% monoflying.................... 0.02539% monofighting.................. 0.02309% tricksun...................... 0.02075% monopoison.................... 0.01517% monoice....................... 0.01126% multiweather.................. 0.00479% monofire...................... 0.00367% monowater..................... 0.00318% tailwind...................... 0.00188% monobug....................... 0.00188% hailoffense................... 0.00171% monodragon.................... 0.00147% sandstall..................... 0.00127% monoground.................... 0.00060% monoelectric.................. 0.00054% monodark...................... 0.00014% gravity....................... 0.00007% monorock...................... 0.00003% monosteel..................... 0.00001% mononormal.................... 0.00001% monopsychic................... 0.00000% rainstall..................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.271) |# -1.5|#### |########### -1.0|################ |####################### -0.5|############################## |###################### 0.0|##################### |####################### +0.5|########### |#### +1.0|########## |# +1.5|# |# +2.0|#### |### +2.5|## |## +3.0|######### |########## more negative = more offensive, more positive = more stall one # = 0.47%