weatherless...................86.83688% offense.......................49.25800% balance.......................26.66511% hyperoffense..................17.80790% sun...........................12.21664% semistall..................... 4.06053% voltturn...................... 2.67002% stall......................... 2.20846% monotype...................... 1.27950% rain.......................... 0.78874% trickroom..................... 0.63099% sunoffense.................... 0.53751% choice........................ 0.50245% monofire...................... 0.39729% monobug....................... 0.23954% monodragon.................... 0.15190% sand.......................... 0.14022% monograss..................... 0.12853% monosteel..................... 0.09348% monoghost..................... 0.09348% monofairy..................... 0.08764% monoground.................... 0.07595% tailwind...................... 0.04090% monowater..................... 0.03505% rainoffense................... 0.03505% sandstall..................... 0.03505% hail.......................... 0.02337% monopoison.................... 0.02337% monofighting.................. 0.02337% monorock...................... 0.02337% monoelectric.................. 0.02337% sunstall...................... 0.01753% rainstall..................... 0.01168% monodark...................... 0.01168% tricksun...................... 0.01168% sandoffense................... 0.00584% multiweather.................. 0.00584% monoflying.................... 0.00584% mononormal.................... 0.00584% Stalliness (mean: -0.281) |##### -1.5|########## |############# -1.0|#################### |############################## -0.5|########################## |####################### 0.0|####################### |################## +0.5|############## |######### +1.0|######## |### +1.5|## |# +2.0|## | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.48%