weatherless...................87.38762% offense.......................36.31873% balance.......................35.23063% hyperoffense..................15.02249% sun...........................11.85926% semistall..................... 8.25928% stall......................... 5.16886% voltturn...................... 3.68911% trickroom..................... 1.19191% rain.......................... 0.69827% sunoffense.................... 0.67041% monotype...................... 0.43049% choice........................ 0.38612% monofire...................... 0.12754% monoghost..................... 0.09803% tailwind...................... 0.07622% monosteel..................... 0.05800% sand.......................... 0.05439% monodragon.................... 0.04407% monograss..................... 0.03393% sandstall..................... 0.03338% monobug....................... 0.02724% rainoffense................... 0.01904% monofairy..................... 0.01334% rainstall..................... 0.01208% monopoison.................... 0.01089% monoelectric.................. 0.01087% monoground.................... 0.00857% monorock...................... 0.00738% tricksun...................... 0.00326% hail.......................... 0.00046% monowater..................... 0.00033% monofighting.................. 0.00000% multiweather.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.008) |####### -1.5|########## |#################### -1.0|########################## |############################## -0.5|########################### |######################## 0.0|############################ |########################### +0.5|############################# |############################ +1.0|################ |######### +1.5|######## |#### +2.0|######## | +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.33%