weatherless...................90.98546% balance.......................37.72034% offense.......................27.59706% semistall.....................14.16131% stall.........................10.31997% hyperoffense..................10.20132% sun........................... 8.76367% voltturn...................... 2.50817% trickroom..................... 1.73334% sunoffense.................... 0.88979% choice........................ 0.27833% rain.......................... 0.24128% monotype...................... 0.18420% monoghost..................... 0.09409% tailwind...................... 0.07029% monosteel..................... 0.03188% monofire...................... 0.02743% rainoffense................... 0.01995% monograss..................... 0.01064% monodragon.................... 0.00997% sand.......................... 0.00958% sandstall..................... 0.00665% monobug....................... 0.00562% monofairy..................... 0.00262% monoelectric.................. 0.00222% rainstall..................... 0.00163% monopoison.................... 0.00120% monorock...................... 0.00059% monoground.................... 0.00035% tricksun...................... 0.00008% monowater..................... 0.00002% hail.......................... 0.00001% monofighting.................. 0.00000% multiweather.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.272) |#### -1.5|#### |############# -1.0|#################### |############## -0.5|################### |############## 0.0|####################### |################## +0.5|######################## |############################## +1.0|############### |############## +1.5|############## |######### +2.0|############## | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.40%