weatherless...................82.51779% balance.......................46.20894% offense.......................35.72259% hyperoffense..................16.35533% trickroom.....................13.75772% rain.......................... 7.87698% hail.......................... 6.37592% tailwind...................... 2.51977% sun........................... 1.71647% semistall..................... 1.71314% sand.......................... 1.64334% hailoffense................... 1.34787% rainoffense................... 0.51331% voltturn...................... 0.50741% monotype...................... 0.47469% monoice....................... 0.32924% sunoffense.................... 0.31803% batonpass..................... 0.28892% dragmag....................... 0.28602% choice........................ 0.16070% trickhail..................... 0.14461% multiweather.................. 0.13050% monowater..................... 0.08580% trapper....................... 0.06446% monorock...................... 0.02568% monograss..................... 0.02416% monosteel..................... 0.00981% Stalliness (mean: -0.159) -2.0|# |### -1.5|######### |########### -1.0|############ |########### -0.5|################# |################### 0.0|############## |######################### +0.5|############# |############################## more negative = more offensive, more positive = more stall one # = 0.60%