weatherless...................81.73899% offense.......................49.27811% balance.......................39.00629% sand.......................... 7.02129% trickroom..................... 6.85191% hyperoffense.................. 6.77529% hail.......................... 5.96870% rain.......................... 4.02888% tailwind...................... 3.62962% semistall..................... 3.19003% monotype...................... 2.40361% stall......................... 1.75028% sun........................... 1.53251% voltturn...................... 1.46395% batonpass..................... 1.09292% monoelectric.................. 0.58880% choice........................ 0.52025% mononormal.................... 0.37103% monoice....................... 0.33876% monoflying.................... 0.29844% multiweather.................. 0.29037% hailoffense................... 0.26214% gravity....................... 0.22584% sandoffense................... 0.20568% trickhail..................... 0.18551% tricksand..................... 0.18148% rainoffense................... 0.16132% monobug....................... 0.12099% tricksun...................... 0.11292% monosteel..................... 0.10889% sandstall..................... 0.10082% monograss..................... 0.08872% monorock...................... 0.08872% monodark...................... 0.08066% monopoison.................... 0.06856% monofairy..................... 0.05243% dragmag....................... 0.04839% monofighting.................. 0.04839% sunoffense.................... 0.04839% monopsychic................... 0.04033% monoghost..................... 0.04033% monowater..................... 0.03226% hailstall..................... 0.02420% monodragon.................... 0.02016% trickrain..................... 0.01613% monofire...................... 0.01210% trapper....................... 0.00807% monoground.................... 0.00403% rainstall..................... 0.00403% Stalliness (mean: -0.066) -1.5|### |####### -1.0|######### |################## -0.5|########################### |############################ 0.0|############################## |########################### +0.5|################## |############ +1.0|###### |### +1.5|# | +2.0|# | +2.5|## more negative = more offensive, more positive = more stall one # = 0.52%