weatherless...................81.05320% offense.......................49.49283% balance.......................38.77558% trickroom..................... 7.81159% sand.......................... 7.36946% hail.......................... 6.47686% hyperoffense.................. 5.86189% rain.......................... 4.32546% tailwind...................... 4.06311% semistall..................... 3.33471% stall......................... 2.53499% monotype...................... 2.16698% voltturn...................... 1.59207% batonpass..................... 1.42803% sun........................... 1.07445% monoelectric.................. 0.75286% choice........................ 0.59725% multiweather.................. 0.29943% monoflying.................... 0.27346% monoice....................... 0.27332% mononormal.................... 0.24689% trickhail..................... 0.23759% tricksand..................... 0.22859% hailoffense................... 0.22743% rainoffense................... 0.18133% gravity....................... 0.16063% sandoffense................... 0.14367% monorock...................... 0.10600% monograss..................... 0.10262% sandstall..................... 0.09436% monofighting.................. 0.06776% monosteel..................... 0.06747% tricksun...................... 0.06669% monopoison.................... 0.05986% monobug....................... 0.05124% dragmag....................... 0.04434% monoghost..................... 0.04242% monodark...................... 0.02796% monowater..................... 0.02781% hailstall..................... 0.02734% monodragon.................... 0.02225% monopsychic................... 0.02126% monofairy..................... 0.01510% sunoffense.................... 0.01363% trickrain..................... 0.01232% monofire...................... 0.00641% rainstall..................... 0.00248% monoground.................... 0.00231% trapper....................... 0.00226% Stalliness (mean: -0.030) -1.5|## |###### -1.0|######## |################# -0.5|########################### |############################ 0.0|############################## |########################### +0.5|################# |############# +1.0|###### |### +1.5|# | +2.0|# |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.53%