weatherless...................80.88855% offense.......................48.98751% balance.......................41.81427% trickroom.....................12.39358% sand.......................... 8.60791% hail.......................... 7.71021% tailwind...................... 5.34290% hyperoffense.................. 3.41922% semistall..................... 3.02489% stall......................... 2.75411% rain.......................... 2.66240% voltturn...................... 1.17648% monotype...................... 0.54549% trickhail..................... 0.42322% sun........................... 0.39955% choice........................ 0.36460% monoelectric.................. 0.29940% multiweather.................. 0.26862% rainoffense................... 0.19059% tricksand..................... 0.16945% batonpass..................... 0.15924% monoice....................... 0.12413% sandstall..................... 0.10511% hailoffense................... 0.05266% gravity....................... 0.05225% sandoffense................... 0.04081% mononormal.................... 0.03643% monoghost..................... 0.03521% tricksun...................... 0.01914% monopoison.................... 0.01620% monobug....................... 0.01138% monodark...................... 0.00898% dragmag....................... 0.00879% monograss..................... 0.00672% monorock...................... 0.00222% hailstall..................... 0.00214% monodragon.................... 0.00156% sunoffense.................... 0.00152% monoflying.................... 0.00130% monosteel..................... 0.00128% trickrain..................... 0.00120% monofighting.................. 0.00069% monowater..................... 0.00001% trapper....................... 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.035) -1.5|# |### -1.0|###### |############## -0.5|###################### |####################### 0.0|############################## |###################### +0.5|################# |############## +1.0|#### |## +1.5|# | +2.0| |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.61%