weatherless...................85.80806% balance.......................52.19767% offense.......................42.55151% trickroom.....................24.13772% hail.......................... 7.26501% sand.......................... 5.97953% tailwind...................... 4.35085% voltturn...................... 3.11548% stall......................... 2.63141% semistall..................... 1.37541% hyperoffense.................. 1.24400% rain.......................... 0.57611% trickhail..................... 0.52861% sun........................... 0.49586% multiweather.................. 0.12457% tricksand..................... 0.08451% monotype...................... 0.07375% choice........................ 0.07280% rainoffense................... 0.06206% monoelectric.................. 0.03445% sandstall..................... 0.03009% hailoffense................... 0.02554% monoice....................... 0.02077% monoghost..................... 0.00927% sandoffense................... 0.00558% monodark...................... 0.00558% tricksun...................... 0.00382% dragmag....................... 0.00248% monopoison.................... 0.00237% batonpass..................... 0.00166% gravity....................... 0.00110% mononormal.................... 0.00099% monobug....................... 0.00026% sunoffense.................... 0.00006% monosteel..................... 0.00003% monodragon.................... 0.00002% monoflying.................... 0.00001% trickrain..................... 0.00001% monorock...................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% monofighting.................. 0.00000% monowater..................... 0.00000% trapper....................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.086) -1.5| |# -1.0|### |########## -0.5|################ |############# 0.0|############################## |########################## +0.5|################# |########## +1.0|## |# +1.5| | +2.0| | +2.5|### more negative = more offensive, more positive = more stall one # = 0.76%