weatherless...................91.05359% balance.......................41.10240% offense.......................39.10148% semistall..................... 8.97106% voltturn...................... 8.51229% stall......................... 5.45319% hyperoffense.................. 5.37188% rain.......................... 5.10404% sun........................... 3.33845% trickroom..................... 1.54378% sand.......................... 0.42368% sunoffense.................... 0.30488% monotype...................... 0.24143% choice........................ 0.22855% monoghost..................... 0.17813% hail.......................... 0.14403% rainoffense................... 0.06462% multiweather.................. 0.06378% monodragon.................... 0.03281% monosteel..................... 0.03049% monofighting.................. 0.03049% Stalliness (mean: 0.138) -1.5|## |##### -1.0|############### |################### -0.5|################# |####################### 0.0|############################## |############################## +0.5|######################### |############## +1.0|############ |######## +1.5|#### |##### +2.0|## |### +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%