weatherless...................92.93974% balance.......................41.41922% offense.......................28.73414% semistall.....................16.16783% stall......................... 9.07539% voltturn...................... 8.13412% rain.......................... 5.24421% hyperoffense.................. 4.60342% sun........................... 1.74466% trickroom..................... 0.71141% sand.......................... 0.06806% sunoffense.................... 0.04662% monotype...................... 0.03055% monoghost..................... 0.03055% rainoffense................... 0.01412% choice........................ 0.00668% hail.......................... 0.00332% monosteel..................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.372) -1.5|# |##### -1.0|########### |########## -0.5|##### |############### 0.0|########################### |############################## +0.5|################## |########### +1.0|################# |########## +1.5|###### |###### +2.0|### |##### +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%