weatherless...................99.87589% balance.......................34.09651% offense.......................28.65569% voltturn......................23.22889% stall.........................19.97490% hyperoffense.................. 8.92755% semistall..................... 8.34534% trickroom..................... 0.44469% choice........................ 0.29204% sun........................... 0.12408% tailwind...................... 0.00124% monotype...................... 0.00108% monofighting.................. 0.00094% monobug....................... 0.00056% sunoffense.................... 0.00012% monoflying.................... 0.00010% rain.......................... 0.00003% monoground.................... 0.00003% monodark...................... 0.00002% monowater..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.513) |# -1.5|### |######### -1.0|##### |###### -0.5|######### |############################## 0.0|################### |################# +0.5|########################## |################ +1.0|###### |########## +1.5|#### |##### +2.0|############## |##### +2.5|## |######## +3.0|##### more negative = more offensive, more positive = more stall one # = 0.50%